@startuml
sprite $user_xmark [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000357530000000000000000000000000000
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0000000000004DFFFFFFFC300000000000007FFFFFB00000
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00000000000000000000000000000000007FFFE4CFFFB000
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0000000000000000000000000000000002FFE30000CFF700
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00000DFFFFFFFFFFFFFFFFFFFFFFFC000000000000000000
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001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000000
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000000000
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000000000
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003EFFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_USER_XMARK(_alias) ENTITY(rectangle,black,user_xmark,_alias,FA6 USER_XMARK)
!define FA6_USER_XMARK(_alias, _label) ENTITY(rectangle,black,user_xmark,_label, _alias,FA6 USER_XMARK)
!define FA6_USER_XMARK(_alias, _label, _shape) ENTITY(_shape,black,user_xmark,_label, _alias,FA6 USER_XMARK)
!define FA6_USER_XMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,user_xmark,_label, _alias,FA6 USER_XMARK)
skinparam folderBackgroundColor<<FA6 USER_XMARK>> White
@enduml